SNTKSCAPES



SIAL Team:
    Gregory More


Lower Pool Design Studio | Studio Director: Gregory More

Held in the first semester of 2003 SYNTHETICscapes explored various architectural and cinematic concepts of the 'synthetic' within the generation of space, form, and materiality: via the media of animation, web interfaces, realtime environments, game engines.

At week 7 the Studio united to present their concepts, podia installation [involving at least one light source, and one sound emitter] and digital presentations, light sound and form.


Podia Model Development | Week 7 Mid Semester

In the second half of this semester saw a collaboration between a RMIT landscape [E-Parque | Sue Anne Ware] and architecture design studios. With focus on the 'Waterfront City' development at Docklands, the studio addressed the futurescaping of Melbourne's urban fabric and spaces in the year 2030 and beyond. Students worked in groups of four, with two from each discipline, in the design of contextual landscapes and a proposition for a 'Lost theatre' architectural intervention. The final outcomes from this phase of the studio see hybrid design statements addressing contemporary issues pertinent to both the disciplines of landscape and architectural design.

[Architectural Intervention(s) | The Lost Theatre]
The Lost Theatre project considers the existence of a Theatre/Cinema space within the future scapes of 2030 and beyond. How will public Theatre and Cinema be transformed? or will what we consider these institutions to be now become a lost cultural entity within our urban environments? if so how is that loss represented? How do you design a small scaled invention(s) into a future, unknown, large scaled landscape environment? Can landscapes aid the ideas of a future theatre as a distributed architectural concept rather than centralised concept of theatre?

One group utilised the String CVE engine as used in the memory games studio.