VIRTUAL WORLDS
Games research, projects, teaching and learning, at RMIT University



SIAL Team:
    Leon van Schaik
    Gregory More
    Jerome Frumar


Mastering the digital environments that enable design and research is comprehensively supported at RMIT, the cross – sectoral university that houses the most complete collection of different fields in the interactive information design domain in Australia. Visualisation technologies link us from art through science and from research to core competency training. Our fields include narrative space and document Space, 3D organisation of information; interactivity and real time virtuality in sound and space, in networked, programmed and creative media, in fashion, in satellite sensing and the visualisation of communities, in games and programming.

We offer a precinct in which science and design, research, learning and training coexist in an environment that can support your every developmental need.


Professor Leon van Schaik



Virtuals Worlds showcases the diverse work at RMIT University into games research. Exhibited at the Lab3000 Digital Design Biennial, Melbourne Museum, as part of the Tertiary Masters section, it features the work of staff and students, undergraduate and post-graduate, from the following RMIT departments:

Animation and Interactive Media (AIM) | Applied Communication | Communication Design | Computer Science and IT | Creative Media | GeoSpatial Science | SIAL @ School of Architecture + Design


The printed and moving image work was undertaken at SIAL by Gregory More, Nicholas Ling, Richard Le, and Jerome Frumar. Virtual Worlds uses a graphical abstraction of RMIT's city campus as an interface to the various activities relating to game design and technology. This allows visitors to the exhibit to trace projects of interest back to the physical locations of the various departments, and it is also metaphoric of an hyper-game level, where maps and abtract representations of space aid navigation and understanding.

Exhibit Design:
Producer: Monika Engelhard, Marketing Manager, DSC Portfolio Office
Design Director: Gregory More, SIAL
Design Team: Nicholas Ling, Richard Le, and Jerome Frumar
Project Statement: Professor Leon van Schaik


Projects Exhibited:

Computer Science
Contact: Geoff Leach
Orcs and Ents, Alex Holkner,V.Siang Cheong
System for Scalable Shared-Interface Multiplayer Games (SSSIMG), V. Chau
Knockoff, Ptolemy Oberin
Real-Time Procedural City Generation, Stefan Greuter

Geospatial Science
Contact: Micheal Black, Bill Cartwright
Satellite Sensing
Queenscliff Visualisation, Timothy Germanchis

AIM, Animation & Interactive Media
Contact: Jeremy Parker
Sonic/Visual performance, John Power
MA Research, Jeremy Parker
MA Research, Ajima Arton
Real-Time Procedural City Generation, Stefan Greuter

Spatial Information Architecture Laboratory (SIAL)
School of Architecture and Design

Contact: Gregory More
Memory Games, Design Studio
SYNTHETICscapes, Design Studio
The Future Sound of Cities, Design Studio
City Sounds, Lawrence Harvey, Yamin Tengono, Fooch

Fashion
Contact: Karen Webster
Dressing, Tara Henthom

Creative Media
Contact: Gaye Swinn
Virtual Images, Murray McKeich

Applied Communication
Contact: Jenny Weight
When you reach Kyoto, geniwate (a.k.a Jenny Weight)
lifesigns (Troy Innocent), Sound Design , Jeremy Yuille